Wednesday, 23 July 2014

Best WoW Guide To Choose The Right Class


I’m pretty sure a lot of people have this question in mind when they want to use the Warlords of Draenor Level 90 Boost feature: “What class should I boost to level 90?“. If you took a break from WoW or you had no time to level up to level 90 already you ask yourself “What’s the best class?” or “What’s the perfect class for me?” or “What class should I play in World of Warcraft?“.

Class selection is pretty much based on personal tastes and play style, but I’ll try to make a short presentation of every class. Keep in mind that all classes are great and everything is well balanced, so as long as you know how would you like to play the game and what would you like to do in World of Warcraft you’ll be able to decide upon a specific class after reading this short guide.

Death Knight Overview

This class is a bit special. It starts at level 55 (all the others start at level 1) and to create a Death Knight you’ll need at least one character at level 55 or above on your account. This is the only hero class in game, but do not expect for it to be stronger than other classes.

Except Pandarens, every race can be a Death Knight. This is another big difference from the other classes, but this is affecting your character only visually because the race skills are not something to really make a difference to your game play.
Death Knights can perform as Tanks (Blood specialization) or Melee DPS (Frost or Unholy specializations). Whatever spec you are playing you’ll depend on runic power and the runes. This resource system might be a bit overwhelming if you are a new or inexperienced player.

Why should I play a Death Knight?
  • It starts from level 55.
  • You can get to level 60 pretty fast, pick your desired professions and the boost feature will boost those professions to max as well.
  • You can use the character as DPS but you can also tank and if you want to use Looking for Dungeon/Raid feature, as a tank you’ll spend less time in the queue.
  • A Death Knight pretty great at soloing stuff and it had some great survivability abilities.
  • Any Race (except Pandarens) can be a Death Knight.


Why shouldn't I play a Death Knight?
  • You have to have at least one more character on your account at or above level 55.
  • The resource system might be a bit unusual for a beginner.
  • You can not use the Death Knight as a Range DPS nor as a Healer. If you want to play those roles, pick another class.






Druid Overview
Druids are the perfect hybrid class. They can play any role and they can give you a totally different feeling with each specialization you are deciding to play with.

You can play as a Tank, as a Healer, Melee and Range DPS. Yes, you counted those right. Even if there are only four specs available for each class, druids are a little special. Druids can choose from four specs. Even is this is a great feature of this class, it wont make them any more powerful compared to the other classes.

Druids are the Shapeshift masters. Depending of your role or your necessities you can assume different forms. You can have a Cat form, a Bear form, a Moonkin form, a Tree of Life form, a Travel form, a Flight form, or a Aquatic form. All these forms are instant cast and are pretty to learn their uses.

Why should I play a Druid?
  • You have fours specs available and this class will allow you play any role you might like and you can make up your mind and switch roles whenever you like.
  • Druids can use Stealth. This is very helpful on soling content, completing quests or anything you’d like to do in stealth mode.
  • Instant Flight form is really great. Once you get used to that you’ll never want to use any other mounts.


Why shouldn't I play a Druid?
  • Not all races can play as a druid.
  • The ability of having four specs is also a downside. If you want to play them all you need more than one set of gear and gearing up a few times over is not really pretty.
  • Shapeshift may not be for you if you want to display your gear/items all the time since all the forms are not showing any items.





Hunter Overview
Hunters are a pure Range DPS class. They are focused on bows, guns, explosives, traps and pets. They do have three specializations as all the other classes (except Druids), but all those specs are focused on damage dealing.

Pets are the key part of being a hunter. The hunters will tame have to tame the right pet for the right job and you can tame up to 50 pet and keep them in your stables. The pets are not simple companions, they have their own abilities and specific uses.

Why Should I play a Hunter?
  • If you are into range DPS and you love bows and guns them this class is for you.
  • Pets can be extremely helpful and they can help you completing your objectives without taking a single hit from your enemies.
  • Survivability is something that Hunters are really good at. Pets, traps and abilities to get you out of trouble are the key features of hunters.
  • Even if you can’t tank, the pets can tank for you.

Why shouldn't I play a Hunter?
  • Hunters are pure range DPS, so if you want to play a different role you should choose another class.
  • Dealing with pets can be a bit overwhelming if you want to really get into the game.
  • All those pets and running them around all over the world require a bit of time beside learning your class abilities.







Mage Overview
Mages are the masters of magical range damage. All their spells are based on the mage mana pool. Basically everything they do is based on mana. All their specializations are focused on frost, arcane or fire spells.

Beside dealing damage mages can conjure food and drinks, can create portals and teleport between various World locations and they are pretty good at crown controlling with their polymorph and frost spells.
Why should I play a Mage?
  • If you like spells and you love the casters lore then this class is perfect for you.
  • Mages are great at kiting things. Basically you can kill most of the things as long as they don’t hit you too much, and here your slows and snares will help.
  • Traveling faster between main cities is always a great perk.

Why shouldn't I play a Mage?
  • If you don’t like a glass-cannon type of class. High hitter as long as he doesn’t get hit back.
  • A lot of people will ask you to conjure food/drinks and even a lot more will ask for portals. This can become pretty annoying.
  • You are pure DPS class, you can not tank nor heal in dungeons or raids or battlegrounds.







Monk Overview

Monks are the newest WoW class, introduced in Mists of Pandaria. They are a pretty interesting class to play with and it assume roles as Tanking, Healing or DPS. Healers, the mistweavers, are using mana as a resource; Tanks, the brewmasters, and DPS, the windwalkers, are using energy. All the specs are using chi as well.

Being the perfect hybrid class, since they can perform any game role, they allow you to make up your mind on the role you like best… even if changing your game role will require another set of items.

Why should I choose a monk?
  • Monks are a hybrid class. You can perform any role you like.
  • The monks level up faster due to their Enlightenment skill.
  • As a healer you can also help out with the group DPS. No many healers can really do this properly.

Why shouldn't I play a Monk?
  • Even if you can perform any role, you wont be a rage DPS. If you want to deal damage from afar, monks are not for you.
  • You’ll have to manage multiple resource types.









Paladin Overview
Yet another hybrid class. Paladins are the true guardians of the light and as you might expect, they do have some great flashy spells and abilities.

If you want to play as a Tank, Healer or Melee DPS then Paladins can be the right class for you. Each specialization has an unique game play and all specs can provide a big utility to the group. Paladins do have some great group buffs.

Some of the abilities require Holy Power. That’s a different resource beside the mana that is used by all the specs.

Why should I play a Paladin?
  • If you want to be able to switch between different game roles then you should play a Pally.
  • If you like playing with shields and heavy plate armor then try out a paladin.
  • Survivability is also one of the main features of this class.

Why shouldn't I play a Paladin?
  • If you want to play as a range DPS.
  • If you don’t like for people to ask for buffs while in groups.
  • Not many races can become a paladin, so make sure you check that first if you want a specific class.







Priest Overview

Priest are mainly viewed as healers. Well, this is how it is in most of the games not only in World of Warcraft, but I’m telling you that they can be some of the best range DPS as well.

All of their specs, healing or DPS, are using mana so resource managing is pretty simple. They are using only light cloth armor only, so you can compare them to mages, but hey, mages cant heal… There are two healing specs but they are pretty different from each other. While Holt priests are focusing on plain healing, Discipline ones are balancing healing with avoiding and mitigation damage. The third spec is the Shadow one. This is what you’ll choose if you want to deal damage.

Why should I play a Priest?

  • If you like to heal or heal range magical damage then priests are great for you.
  • They two different healing specs and, according to how game is played at the moment, one is great for PvP and the other for PvE.
  • Shadow priests can help the group with their buffs and debuffs that’s why any raid group likes to have one in their party.

Why shouldn’t I play a Priest?

  • The class is pretty squishy. You can perform your roles remarkable, but you should avoid constant hits.
  • Most of the priest will be asked to heal and switch specs. This happens with all the priest' I know. This might be bothering you.
  • You can not tank nor melee DPS.









Rogue Overview

Rogues are the stealth and masters. They have a various set of abilities available only why in stealth mode. Rogues are a pure melee DPS class and that’s all hey can do, but they are doing it very good.

All specs are using energy and combo points as a resource. Basically you’ll use the energy to get combo points and use a finishing move to use them. They are always using two weapons covered in various poisons.

Why should I play a Rogue?
  • Rogues will always be next to the bosses or next to their enemies. There will be a lot of action around them.
  • They can escape from most of the situations and hide in the shadows.
  • They can have very high bursts of damage.
  • Rogues are pretty easy to learn.

Why shouldn't I play a Rogue?
  • Being in the middle of the action can sometime make you miss some deadly poison cloud or bomb, and that can kill you instantly. You can only melee DPS. That’s it.
  • If all your escape abilities are on cooldown you can die pretty fast.
  • Even if you learn the class pretty fast, timing everything for better damage can take a while to master.





Shaman Overview

Shamans have a pretty unique play style since their existence is linked to the totems and the elements. They can perform as a Range or Melee damage dealers or as healers. All specs are affected by the totems they are using to buff their and their group abilities.

Shamans are the master of the elements and you can consider them as one of the best utility classes. They will buff the group, heal it and help killing your enemies. They do have some great burst damage and healing is pretty interesting as well. All specs are using mana so the resource system is simple to understand.

Why should I play a Shaman?
  • Shamans are always great looking and their totems and spells are pretty flashy.
  • They use mail armor so they are not so squishy as others.
  • Shamans are amazing for groups and you’ll always find a spot in raid.
  • The lore behind this class is huge. Most of the World of Warcraft books have a few shamans in them.

Why shouldn't I play a Shaman? 
  • If you like to tank you should choose another class.
  • Everyone will call for buffs and you should watch your totems as well.
  • If you want an easy class to master you should find another.







Warlock Overview 


Warlocks are the evil figures working for good. Or at least sort of working for good. We will never be sure.

They are similar to mages but they are masters of Shadow and Fire spells and most of their abilities are debuffs that will melt an enemy in time instead of direct damaging them. One of the spec is focused on shadow, one on fire and the other, Demonology, is focused on your demon form and your strong summoned minions.

Why should I play a Warlock?

  • The minions are great for soloing things and they work similar to hunter pets.
  • DoTs (damage over time) spells are great because you can cast them and then run around.
  • All specs are pretty balanced and you can play whatever suits you best.
  • Warlocks are have pretty good survivability.
  • You can summon a lot of unique pets to fight along side you.

Why shouldn't I play a Warlock?

  • All the three specs are very different and it will take time to master them.
  • Not very easy to play and master a warlock.
  • You can only DPS as a Warlock. If you want to play another role, pick another class.











Warrior Overview

Warriors were always seen as THE tank class. Most of the people will see you as tank, but that’s only before they will notice your amazing DPS. While playing as a warrior, even if you are going as a DPS, you can be sure someone will ask you to tank something.

You’ll Tank with a shield and a one-handed weapon and as a DPS you can either go with dual-handed weapon single or dual-wielded. Your resource is rage and is easy to handle it. 

Why should I play as a Warrior?

  • Warriors are great as tanks and as melee DPS as well.
  • Like rogues, Warriors are always in the middle of the battle.
  • You can wear heavy armor plate and this will keep you alive most of the time.

Why shouldn't I play a Warrior?

  • You can not heal and you can not range DPS.
  • Since there is always so much action around you you might miss some deadly thing next to you that can kill you in an instant.
  • You are a raw class. You can not use magic.
  • Warriors require pretty good gear to shine.















Conclusion 


This presentation barely scratches the surface of each class. There is no easy way to master a class and definitely this guide is not focusing on this.

Even if this guide is for beginners you might see some words specific to game that we might not explained well enough. That’s why if you do not understand something you can check the official game guide or take a look over the wowpedia website.

I stated this at the beginning of this article, but I’d like to remind you again:

Selecting your first/new class is a personal decision. Is 100% based on your taste and experience from World of Warcraft or other RPG/MMORPG games. There is no “best” class and in World of Warcraft everything is pretty well balanced. Asking someone what class should you play is like asking them what color should you like.

Try to read about classes, watch videos, check other websites like wowinsider, for example, to see what you like or you don’t like about a class.

When I fist tried the game I choose a Paladin and my decision was made because he was wearing a shield… and I knew nothing about the other classes. After a few level I made up my mind and picked the class I still play to this day.

So do not jump on boosting a class randomly (even if you can purchase as many boosts as you like/afford). If you are completely new to the game, try a few classes. Even if the first levels are nothing compared to the top level game play, you can still see a part of the class feel.

Good luck everyone and let us know if you have any tips for anyone struggling to select the best class for them.

Also, once you've used the boost and you wish to level a character to 90 again, check out this awesome levelling guide to get there as fast as possible!






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